Step 5 / 6

Two-look PLL

Put the last-layer pieces in place: first the corners, then the edges.

Goal of this step

Last step! The whole yellow face is done; now every last-layer piece must go to its place. In the two-look version:

  1. the corners: 2 cases. Look for “headlights” (two corners of the same color side by side on one face);
  2. the edges: 4 cases. Look for a face that is already solved.

At the end, a final U (or U’, U2) may be needed to line up the top layer: your cube is solved.

Cases and algorithms

Corners, headlights: two corners of the same color side by side on one face. Hold them on the left (T-perm).
Algorithm :R U R' U' R' F R2 U' R' U' R U R' F'
Corners, no headlights: swap two corners diagonally (Y-perm).
Algorithm :F R U' R' U' R U R' F' R U R' U' R' F R F'
Edges, Ua: solved face at the back; the front edge must go to the right (counter-clockwise).
Algorithm :R U' R U R U R U' R' U' R2
Edges, Ub: solved face at the back; the front edge must go to the left (clockwise).
Algorithm :R2 U R U R' U' R' U' R' U R'
Edges, H: swap opposite edges (front with back, left with right).
Algorithm :M2 U M2 U2 M2 U M2
Edges, Z: swap two pairs of adjacent edges (front with right, back with left).
Algorithm :M2 U M2 U M' U2 M2 U2 M' U2

Tips

  • Headlights are two corners of the same color side by side on one face. If all four faces have headlights, the corners are done: move on to the edges.
  • If there are no headlights at all, do the Y-perm (diagonal swap), then move on to the edges.
  • For the edges, look for a solved face (three matching colors) and put it at the back: it is Ua or Ub. With no solved face, it is H or Z.